I would like to take you through the process of defining variables and files in RPG programs. In an effort to promote totally free-form RPG, all the examples shown in this article detail the latest enhancements. Additionally, I will show you equivalents to RPG in other programming languages. I hope that this will give a […]
Get started with the RPG debugging alternative
I wish to take you through the debugging of RPG programs or service programs with a tool some readers may not have come across called IBM System Debugger. It is a client-based tool that has the following advantages over the Rational RDi debug facility: • It is part of the base IBM i operating system, […]
Tutorial: using wizards with RPG and Rational Developer for i
I’m going to run through some of the shortcuts/wizards we can employ with RPG using Rational Developer for i (RDi). Nowadays, it is all about productivity. Gone are the days when we had a DPM (data processing manager) looking over our shoulders to ensure that we were thrashing out code (we didn’t have fancy job […]
Exclusive preview: How Windows 10 works with Power i
With the release of Microsoft Windows 10 looming, I thought it would be a good idea to go through how this new desktop operating system will interact with IBM i Power Systems. As my company is a Microsoft partner, we had the opportunity to review the Windows 10 Technology Preview. For this article, testing was […]
Why you should embrace CL’s new features
From the AS/400’s launch in 1988 through to V5R3 in 2004, IBM made no enhancements to CL programming. We thought we were burdened with the same CL forever. We were stuck with restrictions like only being able to open one file in a program or the inability to use printer or ICF files. We couldn’t […]
Can free-form RPG catch on?
Ah, my first article for PowerWire! I hope that the editor chose me for my RPG knowledge, not my photo on LinkedIn (go on, take a look). My experience of RPG goes back to RPG II on the System/36 in the early 1980s. I’m sure a fair portion of you can say you go back […]
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